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XCOM's perfect demo

Posted on 30th Oct 2012 at 09:24 by David Hing with 17 comments

David Hing
Demos are dangerous marketing moves for the games industry. It could be a misleading demo that misrepresents the game (it's ok, we forgive you Brutal Legend) or just a plain bad demo that doesn't show it off enough. Either way, it can seriously eat into a game's release sales figures.

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One nuclear war is enough

Posted on 25th Oct 2012 at 07:52 by David Hing with 13 comments

David Hing
A pile of games that you haven’t got around to playing yet is a surprisingly common feature for anyone that considers gaming to be a hobby. It’s not a problem I ever expected to have, but I have noticed a startling number of unfamiliar names creeping into my Steam library, hopefully as a result of various summer sales and Humble Indie Bundles as opposed to the dreaded combination of one click payments and more beer than is strictly speaking healthy.

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DOTA 2: Back in the saddle

Posted on 16th Oct 2012 at 08:10 by Harry Butler with 38 comments

Harry Butler
Valve’s endlessly-in-beta-might be-released-soon-pro-gamer-trap DOTA 2 is game that’s intrigued me, along with its whole genre, since its announcement. I played the game a lot back when it was a Warcraft 3 mod, but hadn't picked up a creep wave in anger for years. Today I finally had a bash at DOTA 2 and amazingly found a game that was just as engaging as it ever was. Even if I didn't really know what I was doing.

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Obsessive Compulsive Time Trial Disorder

Posted on 12th Oct 2012 at 09:23 by Harry Butler with 37 comments

Harry Butler
Recently I’ve re-acquired one of my most irksome gaming traits, an affliction which only strikes in racing games where you’re primarily racing against the clock. I’ve dubbed it Obsessive Compulsive Time Trial Disorder. In short it’s the inability to let even the slightest of errors go when playing a racing game. Missed the apex on turn 3? Restart. Clipped a curb and spun out? Restart. Braked too early for that hairpin and lost a position? Restart. It’s an incredibly time consuming and not a little bit masochistic way to play, and one I feel I’m cheating myself with.

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The Jumping Game

Posted on 2nd Oct 2012 at 09:49 by David Hing with 27 comments

David Hing
You've all played the Jumping Game. Maybe you've only played it once and didn't care for it. Maybe you only ever play it for short spaces of time. Maybe, like me, you have identified its signature across many different games.

More commonly found in first person or third person games that allow some degree of freedom in movement and feature irregularly formed terrain, the Jumping Game is played by trying to jump up something that may or may not be a wall.

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Custom PC Issue 117

Custom PC Issue 117

Our latest issue is stuffed full of solid state goodness, with 19 of the latest SSDs put to the test. What's more we've also investigated how much memory your PC needs, and analysed the differences between desktop and tablet GPUs.

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Hall of Fame

Hall of Fame

Which games do we think you need to play? Find out in our Hall of Fame.
Gaming 34 - The Folly of Microtransactions

Gaming 34 - The Folly of Microtransactions

This week Joe and Paul are joined by Craig Lager, Gaming Daily editor and...
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