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Games I Own: Far Cry

Posted on 16th Feb 2010 at 10:54 by Joe Martin with 39 comments

Joe Martin
I never really got on with the original Far Cry, which came out when I was at university and which another one of my friends, who lived next door, fell in love with. His PC was better than mine at that point and the fact that he could max every setting and I couldn’t probably had a lot to do with it though.

This game is amazing, check out the graphics!” He’d say.

The problem was, I’ve never been someone who is incredibly interesting in graphics. As I’ve said loads of times before, I play games for other reasons. I want a good story or gameplay that challenges and engages me. I want to be transported, to be somewhere – someone – else. I want to invest myself in something that is worthy of my attention and to be able to take something away from it, even if it’s just a new joke or a funny story. I don’t just want to look at pretty pictures.

Pretty pictures can be a big part of it, obviously. If a game has photorealistic textures and so on then that all helps with the illusion, but for me a game can’t rely on just the pictures if it doesn’t have a good tale to tell, whereas if the tale is good enough then it doesn’t matter how bad it looks. Unfortunately, all Far Cry had was pretty pictures. The story was absolute dross.

Games I Own: Far Cry

Worse, I never thought the gameplay was all the good either. Fans of the series often defend the level design and talk about the wide open areas of jungle, but they too often forget that the majority of the game actually took place in underground tunnels that were about as interesting and fun as a papercut. The outside levels which the game was remembered for were quite the minority and, although everyone talks about them being wide-open and allowing for many tactics, they actually didn’t. Try to venture too far from the available paths and invincible helicopters descend on you.

There were good things. I really like the sniping, but that’s probably mainly because I love sniper rifles in general. I liked the size and scope of the outside levels too, especially one of them I remember as having a series of three small islands you had to move through. Stopping the dinghy in the middle of the sea and picking of enemies from there was great. The early levels especially were great fun, even if Crytek committed the cardinal sin of using lava levels for the endgame.

Games I Own: Far Cry

But, for the sake of all that’s green and geeky, why did Crytek throw those stupid mutants into the mix? The Trigens utterly ruin the game. They don’t fit in, their presence changes the entire tone of the game from being a tense survivalist shooter to being an idiotic sci-fi game. Plus, they were insanely hard to defeat. Even on the lower difficulties it took multiple sniper headshots to defeat the brutes, which just seemed stupid. Especially when they each have fast-firing rocket launchers and the later levels force you to fight through a dozen of them at once – all without mentioning that level where you don’t have any guns.

But that isn’t the most stupid thing about Far Cry. The silliest thing about the game is that, despite by dislike of it, I’ve still played it multiple times. I’ve even finished it on the hardest difficulty, mainly because I didn’t have much money to spend on new games at the time but also partly because I always felt that Far Cry’s faults were mine and that by playing it in a different ‘proper’ way then I could get a better experience out of the game. But I never could.

39 Comments

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Sheiken 16th February 2010, 13:35 Quote
But, for the sake of all that’s green and geeky, why did Crytek throw those stupid mutants into the mix? - MY THOUGHS EXACTLY!
The point where you encounter the mutants always ruin it for me!
bob 16th February 2010, 13:55 Quote
Quote:
Originally Posted by Sheiken
But, for the sake of all that’s green and geeky, why did Crytek throw those stupid mutants into the mix? - MY THOUGHS EXACTLY!
The point where you encounter the mutants always ruin it for me!

I agree. They also did the same with crysis. Awesome game until the aliens came.
Dave Lister 16th February 2010, 13:56 Quote
I loved it, when i first got it i was amazed at the bright colourful world crytek had made compared to all the other shooters around. I was also dead chuffed at the hardware i could run it on. But yeah the aliens did spoil it !
Blademrk 16th February 2010, 14:24 Quote
Played as far as where the mutants appear, kept getting killed by them... played something else.

Always keep meaning to go back and trying again, but never seem to get round to it.
Bauul 16th February 2010, 14:25 Quote
I played the first three levels of FarCry and loved them, there was such potential. Then night came, and the trigens appeared, and I quit and played the first three levels again. It could have been fantastic, but it just wasn't.

Although multiplayer was alright, especially the little level with three islands and a speed boat. Running the speed boat up the beach right into Joe's happless soon-to-be-corpse was a particular personal highlight.
BentAnat 16th February 2010, 15:28 Quote
I remember playing it Up until the mutants came as well... then quitting after dying too often.
Then, years later, i got as far as the HQ with the loads of guys and the seemingly endless upwards spiral... then i quit, uninstalled. Still have it sitting in the shelf since then.
Funnily enough, though: I have FC2 as well... and while i played it for an hour or two, it's also just sitting there. Same with Crysis.
Something tells me that Crytek games just aren't fun to me.
Gunsmith 16th February 2010, 15:33 Quote
the trigens werent as fun as the mercs but I still had fun, the part where your dropped into the jungle with only 3 bullets was a pain but still I soldiered on like the awesome gamer I am and even finished it.

btw Doyle was the final boss ;)
l3v1ck 16th February 2010, 15:36 Quote
Far Cry is an excellent way to show how poor integrated graphics are on modern laptops. Last November a mate and I were playing Far Cry on our laptops. Mine is a 2004 model with a mobility Radeon 9600 and a 1400 x 1050 screen. His is a new laptop with a 1200 x 800 screen. Despite the higher resolutions my laptops could just run it at its native resolution with all the settings turned up. He had to run it with all the settings at low.
How can a GPU that was mid range six years ago still out perform modern integrated graphics by such a margin? Shame on you Intel. Your GPU's are pants.

On a side note, I still really enjoy playing Far Cry. Though it looks a lot better on my desktop as that supports DX9c.
yakyb 16th February 2010, 16:15 Quote
completed it twice loved it to bits but did not enjoy the trigens especially the last level where there where loads of the big tough guys that you could not do much to was more of a run for luck than a skill issue there
zimbloggy 16th February 2010, 17:38 Quote
I played the demo and HATED the difficulty curve. I just couldn't hack it.
Sutters 16th February 2010, 17:43 Quote
Quote:
Originally Posted by Gunsmith
....

btw Doyle was the final boss ;)

Noooooooooooooooooooooooooooo
PureSilver 16th February 2010, 17:43 Quote
I bought this in the Steam sales and still haven't had a chance to play it. Sigh...
D-Cyph3r 16th February 2010, 18:38 Quote
Everyone should own FarCry. Yes the mercs are far more fun than the mutants, but those ugly monkey suckers provide some of the best challenge ever to an FPS player (providing your playing it on hard, like you SHOULD BE).

FarCry's appeal for me was the same as the first FEAR game, just purely visceral, brilliant, brutal, constant, perfectly equipped first person shooting.
Gunsmith 16th February 2010, 18:44 Quote
Quote:
Originally Posted by D-Cyph3r
Everyone should own FarCry. Yes the mercs are far more fun than the mutants, but those ugly monkey suckers provide some of the best challenge ever to an FPS player (providing your playing it on hard, like you SHOULD BE).

FarCry's appeal for me was the same as the first FEAR game, just purely visceral, brilliant, brutal, constant, perfectly equipped first person shooting.

amen to that, infact im going to go reinstall FEAR now.
smc8788 16th February 2010, 18:46 Quote
I've had much the same experience as many others here, it seems. Was really enjoying it until the jungle level with all those treetop walkways (if I'm remembering the right one, that is) when the trigens first appeared and beat the crap outta me a few times. Uninstalled shortly after as I never mustered the will to play it again. I don't know why, because normally when I find part of a game challenging I'll stick at it until I finish it, but that wasn't the case with Far Cry. I just sighed and thought, "well, the game's just going to be rubbish from here", while wishing the fun I had in the first part of the game could continue.
Quote:
Originally Posted by D-Cyph3r
FarCry's appeal for me was the same as the first FEAR game, just purely visceral, brilliant, brutal, constant, perfectly equipped first person shooting.

I loved FEAR for the same reasons, but could still never get on with Far Cry. Which is strange because every time I think of FEAR all I can remember is boring office buildings and dark corridors, while Far Cry was beautiful (at the time). The thing is, everything in FEAR worked well together, but those blasted Trigens ruined the flow of the game in Far Cry.
knuck 16th February 2010, 20:00 Quote
when FEAR came out I downloaded the demo, started it, saw/heard the little girl, quit the game and uninstalled


:) yeah I'm a pussy

I did give FarCry a shot though but I was always very disappointed by the gameplay. The mouse just never felt right, as if it was faster horizontally than it was vertically (from what I remember anyway)

beautiful game back then though
oasked 16th February 2010, 22:54 Quote
Loved FarCry, it was a seminal game for me.

Really enjoyed the free-roaming atmosphere, I didn't mind the trigen but I just couldn't do the very last bit (in the volcano against 5 or so brutes), so I had to cheat to get past that bit and finish the game.
memeroot 17th February 2010, 08:43 Quote
whats the best old game that works with 3d vision?
phuzz 17th February 2010, 10:06 Quote
Personally it wasn't the mutants that put me off (they just made fighting the mercs more enjoyable), it was that bloody stupid 'no-guns' level. Trigens were tough enough, being forced to try and defeat them with no weapons was just a piss-take.
xaser04 17th February 2010, 10:18 Quote
I recently bought this in the steam sale (£2.50 or something like that).

Whilst I enjoyed the game when I first played it (up until the mutants of course....why .... why..... why?!) I can't seem to get into it again.

I think this may be partially down to the graphics. Whilst they look good in the round (even today) the pop up and pop in of textures (move from static textures to 3d rendered objects) is abysmal. I have tweaked the config settings to give a stupidly high draw distance and whilst this has improved things I still notice the pop up.

Does anyone have any links for tweaking the steam version of far cry? (beyond the normal config options).
l3v1ck 17th February 2010, 11:18 Quote
I never understood why the last level wasn't the hardest. The Dam was the hardest by a mile. I had to look online to find out how to get past the first part. Even then it's pot luck rather than skill.
Spreadie 17th February 2010, 20:32 Quote
I still play Far Cry occasionally, though I rarely play to the end. The first half of the game is superb, I loved creeping through the jungle and sniping the mercs. I didn't mind the Trigens initially - meaning the first ones that you encounter. They are fast and lethal, it made it more challenging, and often frenzied.

Then, you get to the final third of the game and the other Trigens start cropping up - that is invariably where I switch off and uninstall it. What a way to kill off an otherwise great game.
GravitySmacked 17th February 2010, 21:41 Quote
It took me 2 years to finish Far Cry, infuriating save games points the main cause in the delay and meant I gave up on many occasions but always went back eventually.

Great game though and one I felt a real sense of achievement by finishing.
l3v1ck 17th February 2010, 23:29 Quote
From http://www.tweakguides.com/Farcry_11.html

If you don’t like the way in which Far Cry automatically saves your progress through the single player campaign at certain save points, and want to save manually anywhere in the game, this tweak might be what you need. To save a game anywhere, open the console (press ~) and type "\save_game gamename" (without quotes) where the gamename can be any name or number you like. For example:

\Save_game Quicksave

Will save your current place in the game under the name "Quicksave". You can now reload this game position at any time by opening the console and typing "\load_game Quicksave" (without quotes). Note that the saved game file is saved under the name you gave it (i.e. Quicksave.sav) in your \UBISOFT\Crytek\Far Cry\Profiles\player\[Profilename]\savegames directory.

If you want to assign and use specific keys to make the saving/loading functions faster, you'll need to do so in Developer Mode. See the Advanced Tweaking section for more information on enabling Devmode and the Devmode.lua file.

Open up your Devmode.lua file and copy and paste the following lines into the end of that file:

Input:BindCommandToKey("#Game:Save('Quicksave')","f9",1);

Input:BindCommandToKey("#Game:Load('Quicksave')","f10",1);

Note that in the bindings above F9 is quicksave and F10 is quickload. You can edit the words "F9" and "F10" in the lines above to whichever keys you want to use for quicksaving and quickloading, just check to make sure they're not being used for another function in Devmode or this won't work. Also note that quicksaving and quickloading this way may lead to a few glitches or odd AI behaviour in the game every once in a while.
GravitySmacked 17th February 2010, 23:47 Quote
I never found that tweak to be fully effective back then but then it's been a while since I last fired Far Cry back up.
Grape Flavor 18th February 2010, 09:26 Quote
Hmm. I don't think it's fair when people have aberrant experiences with a game and blame it all on the developers. I'm sure you had a bad experience but that's due to your tastes, not Crytek's incompetence. I've also heard people lambast Valve and call them incompetent because they personally didn't "get" HL2, but that series is still regarded as one of the best.

I remain firmly convinced that most people who disliked Far Cry were simply playing it wrong. It's very much a tactical, stealth shooter blended with survival horror. To those who were playing it like Unreal Tournament, yeah no **** it'd be "hard". You have to play it how it was designed for for the gameplay to really shine.

As far as the Trigens go, that's also a matter of taste. Personally I think shooting mercs in the jungle would have gotten boring by game's end and the addition of the Trigens swarming around provided an atmosphere of tension, fear and chaos not possible with rational human enemies.

And the story and dialogue? It's B-movie drivel. But then again I'm pretty sure it was never intended to be more than that. The ironic conversations you overhear by the mercs strongly suggest that Crytek never intended you to take the story super-seriously. And the checkpoint system? That can easily be overridden.

Only thing I can wholeheartedly agree on is the final battle with the dozens of the nigh-invincible Big Mutants. It's punishing and unfair to the extreme. Took a few dozen tries and much cursing at my screen before I was able to beat that part. And yes the multiplayer was totally uninspired.

TLDR, I'm sorry you didn't like the game. I thought it was utterly fantastic in almost every way. The critics tended to agree with my take, so I can't agree that Far Cry counts as somehow a "bad" game. Although it is indeed obvious from people's postings that Far Cry seems to be one of the very most controversial "well reviewed" games, along with TES4: Oblivion.
lacuna 18th February 2010, 12:16 Quote
The people complaining about it being too hard must really suck at gaming or have zero patience. Sure, you get your ass handed to you quite a lot but that just pushes you to use a different tactic (there are usually several options).

The level where you begin with no guns isn't hard at all. To get past the first trigen at the waterfall you either leave the gun and run past him (run faster without weapons) or pick up the gun and snipe him. Following this jump off the waterfall and when you land just follow the river keeping to deeper parts where possible then swim round to the helicopter for the cut scene. After the cut scene either use the mounted gun to take down the trigens on the hill or just run past them to the weapon store inside the gate. Easy.

Fantastic game that I replayed a lot. The trigens didn't ruin it for me, it made it a lot more tense
GravitySmacked 18th February 2010, 12:40 Quote
Quote:
Originally Posted by lacuna
The people complaining about it being too hard must really suck at gaming or have zero patience.

I don't just suck at gaming I suck at life, thanks for bringing that home to me
lacuna 18th February 2010, 12:59 Quote
Its a service I provide
Xir 18th February 2010, 14:25 Quote
Quote:
Originally Posted by memeroot
whats the best old game that works with 3d vision?
Half Life? (one) :D
Red Faction probably for that generation of shooters.

I had far cry go berserk on me just before the end, I somehow got off the scripted path and very strange things happened

HOWEVER-compared to today's if-its-realistic-its-brown-BROWN-BROWN* games...it's mighty colourful! :D

Xir

*with a touch of olive drab
okenobi 18th February 2010, 15:34 Quote
I completed it years ago on easy or average - can't remember. Recently reinstalled and went for hard. Got as far Dr. Krieger and that was bloody hard, but can't defeat him no matter what, so gave up. All that hopping around and grenades - it's bloody ridiculous. I might not be Gunsmith, but I'm hardly a crap player. Trigens were massively gay and the thought of aliens in Crysis puts me off. I also hate indoor levels.
GiantStickMan 21st February 2010, 20:34 Quote
Far Cry was an interesting game but by no means a great game, it was good to see them build upon the better aspects of it with Crysis which was a big improvement. The suit powers also gave you more freedom to explore alternate ways of tackling each objective. Still not a perfect game but I found it to be more enjoyable and the aliens meshed with the story and setting far better than the trigens did.
_Metal_Guitar_ 22nd February 2010, 20:36 Quote
Yeah the Trigens did spoil the game a bit. I still had lots of fun though and it was HARD. Cheap hard, but hard all the same. I don't remember being inside that much though...not compared to other games at the time anyway. One bit with mutants I did really like was when you up in the trees, connected by bridges. That was headshot glory.
stoff3r 22nd February 2010, 23:35 Quote
Quote:
Originally Posted by Ghys
when FEAR came out I downloaded the demo, started it, saw/heard the little girl, quit the game and uninstalled


:) yeah I'm a pussy

I did give FarCry a shot though but I was always very disappointed by the gameplay. The mouse just never felt right, as if it was faster horizontally than it was vertically (from what I remember anyway)

beautiful game back then though


I think it's supposed to be like that in all games, most of the mouse-action is in the horisontal axis, so it makes sense having higher sensitivity that way.

It's even worse for console-shooters, where the levels are made on an even plane so that you can have your crosshair at the same height all the time, reducing vertical thumb-action.

I liked farcry, it was a "quality" shooter, didn't notice big bugs, and was a real challenge (OH noes it's difficult, lets uninstall and call mom!!)
knuck 23rd February 2010, 00:37 Quote
Quote:
Originally Posted by stoff3r
I think it's supposed to be like that in all games, most of the mouse-action is in the horisontal axis, so it makes sense having higher sensitivity that way.

It's even worse for console-shooters, where the levels are made on an even plane so that you can have your crosshair at the same height all the time, reducing vertical thumb-action.

I liked farcry, it was a "quality" shooter, didn't notice big bugs, and was a real challenge (OH noes it's difficult, lets uninstall and call mom!!)

i disagree. I control the crosshair, I should decide how it behaves !
CowBlazed 23rd February 2010, 05:35 Quote
I feel almost exactly the same as you do about the game, but I still consider it a good game if only for the jungle levels.
Jux_Zeil 23rd February 2010, 06:09 Quote
I still like a blast on Far Cry now and then. I've finished it on all but the last difficulty now but boy, is it hard. The last level is actually quite easy all you need to do is go get the gun then go back behind the rock on the right and make a run for the waterfall as soon as the Trijun sees you. Jump straight over the edge and stay in the pool, come away from the waterfall itself as the Trijun is on his way down and can hurt you bad with one hit before it drowns. Then it's just a case of throwing stones at the nearby big brutes and wait for them to follow you into the water and drown. You might need to lure them in by getting right up to them and quickly running back into the water before the brutes hit you or the Trijun's jump at you. With patience you can kill about 10 without firing off a shot. ^_^
lacuna 1st March 2010, 14:28 Quote
Thats one seriously boring way of getting past the waterfall level... As I already said, you can just run past all of the trigens all the way to the jeep
Loot3r 3rd June 2010, 15:05 Quote
was a kick ass game with a very hard challange! people will always complain about stuff, i think it was one of the best games in my child hood, completed max difficulty mutiple times, worst part for me was te volcano!
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