I’m So Sick Of World War II
Posted on 21st Sep 2009 at 11:46 by Joe Martin with 54 comments
I don’t mean any disrespect by this by the way, but as far as computer and videogames go I have to say, I’m so bloody tired of World War II games!
Don’t get me wrong, they can be great. I thought Call of Duty 2 was a fantastic game, for example and that bit where you’re crawling through that pipe above the heads of Nazi soldiers is cemented into my head as a favourite. But that was five years ago and it feels like we’ve had nothing but re-runs since then. Not just in the FPS genre either, but with RTS’ too.
And they all have similarly bland names as well; Call of Duty, Men of Valour, Company of Heroes, Brothers in Arms, Order of War, Medal of Honour and the blandest of all, Men of War. It really is like the publishers have two wheels of words that they spin, connecting the result with ‘of’.
The frustrating thing is that, judged on their own merits, the games are often quite good. It’s just the quantity of them that I object to, along with the fact that they all re-use the same bland moments of cinema. I’ve stormed Omaha and sought cover in Normandy hedgerows so many times that I can’t visit France for fear that I’d shoot nearby German tourists on sheer reflex. It’s that old disconnect between the enjoyable mechanics of the game and the repetitive visuals. I’m not tired of shooting people, I’m just tired of doing it then and there.

I honestly can't even tell what game this is from
What really grinds my goat though is the fact that so many games plunge into the over-familiar WW2 setting without even considering the more interesting settings. Games are about going somewhere else and doing something different – so why do we always go there?
I’ve got a theory on the why of it, actually. I think it’s to do with human curiosity as much as the cinematic appeal of the period. World War II was one of the most mystifying events in modern history and we’re still struggling to understand it as a whole. The tragedies and backstories are so big and complex that they resist being looked at directly, so we settle for watching the endless parade of Hitler documentaries on The Discovery Channel and shooting conveniently arranged Nazis in poorly-named games. We want to understand World War II for the same reasons that we watch TV shows about serial killers and eunuchs – we want to see slices of the macabre and understand the root of them. We’re like the bad guys in a Lovecraft story.
If that’s the case though then I honestly don’t understand why we aren’t looking at World War I instead. It’s a similar enough setting to not be a financial risk and changing hedgerows for trench complexes and biplanes would be enough to keep me interested for a sequel or three, I think. For some reason though it doesn’t have the same resonance with modern audiences, probably because the focus on the more recent war blinds us to the older.

When can I play a gritty pirate game?
Or pirates! Blackbeard did some nasty stuff too, but we’ve yet to see a spate of truly good pirate-themed games. It’s a shame, as I for one would love a chance to roam in first person on my own galleon, boarding enemy ships with cutlass and blunderbuss. I want to orchestrate naval battles from the crow's nest, pillage Tortuga and search for buried treasure – where’s my FPS/RPG pirate game?!
Unfortunately, the closest I seem to be able to get at the moment is Sid Meier’s Pirates! – an excellent game, but one which doesn’t provide the proximity or sense of reality I long for. That’s the problem with the pirate setting; it’s too campy and kitsch in the eyes of most people. Hence, Galleon instead of Lure of Blackbeard, or whatever.
I’m not the only one dying for something different, am I? Someone, please tell me I’m not the only gamer here who lives for those few, isolated islands of brilliance over the seas of identi-kit drivel.
Please?
Don’t get me wrong, they can be great. I thought Call of Duty 2 was a fantastic game, for example and that bit where you’re crawling through that pipe above the heads of Nazi soldiers is cemented into my head as a favourite. But that was five years ago and it feels like we’ve had nothing but re-runs since then. Not just in the FPS genre either, but with RTS’ too.
And they all have similarly bland names as well; Call of Duty, Men of Valour, Company of Heroes, Brothers in Arms, Order of War, Medal of Honour and the blandest of all, Men of War. It really is like the publishers have two wheels of words that they spin, connecting the result with ‘of’.
The frustrating thing is that, judged on their own merits, the games are often quite good. It’s just the quantity of them that I object to, along with the fact that they all re-use the same bland moments of cinema. I’ve stormed Omaha and sought cover in Normandy hedgerows so many times that I can’t visit France for fear that I’d shoot nearby German tourists on sheer reflex. It’s that old disconnect between the enjoyable mechanics of the game and the repetitive visuals. I’m not tired of shooting people, I’m just tired of doing it then and there.

I honestly can't even tell what game this is from
What really grinds my goat though is the fact that so many games plunge into the over-familiar WW2 setting without even considering the more interesting settings. Games are about going somewhere else and doing something different – so why do we always go there?
I’ve got a theory on the why of it, actually. I think it’s to do with human curiosity as much as the cinematic appeal of the period. World War II was one of the most mystifying events in modern history and we’re still struggling to understand it as a whole. The tragedies and backstories are so big and complex that they resist being looked at directly, so we settle for watching the endless parade of Hitler documentaries on The Discovery Channel and shooting conveniently arranged Nazis in poorly-named games. We want to understand World War II for the same reasons that we watch TV shows about serial killers and eunuchs – we want to see slices of the macabre and understand the root of them. We’re like the bad guys in a Lovecraft story.
If that’s the case though then I honestly don’t understand why we aren’t looking at World War I instead. It’s a similar enough setting to not be a financial risk and changing hedgerows for trench complexes and biplanes would be enough to keep me interested for a sequel or three, I think. For some reason though it doesn’t have the same resonance with modern audiences, probably because the focus on the more recent war blinds us to the older.

When can I play a gritty pirate game?
Or pirates! Blackbeard did some nasty stuff too, but we’ve yet to see a spate of truly good pirate-themed games. It’s a shame, as I for one would love a chance to roam in first person on my own galleon, boarding enemy ships with cutlass and blunderbuss. I want to orchestrate naval battles from the crow's nest, pillage Tortuga and search for buried treasure – where’s my FPS/RPG pirate game?!
Unfortunately, the closest I seem to be able to get at the moment is Sid Meier’s Pirates! – an excellent game, but one which doesn’t provide the proximity or sense of reality I long for. That’s the problem with the pirate setting; it’s too campy and kitsch in the eyes of most people. Hence, Galleon instead of Lure of Blackbeard, or whatever.
I’m not the only one dying for something different, am I? Someone, please tell me I’m not the only gamer here who lives for those few, isolated islands of brilliance over the seas of identi-kit drivel.
Please?





54 Comments
Discuss in the forums ReplyAlso, pirate games lend themselves to the spinning wheels, too!
Pirates of <location>
Pirates of the <sea/ocean>
Buccaneers of... etc.
Yeah but Afghanistan and Pakistan are basicly the same thing as Iraq, and a game on Somalia would meet a lot of resistance from the politically correct.
Pirates FTL, they dont have machineguns. I remember playing a game called Tortuga, that was fun but it was an RTS/Adventure/RPG sort of thing not an FPS.
EDIT: Reading the article right now. WWI wouldn't make a good game, unless you enjoy spending weeks in trenches and rushing into machinegun fire while trying to get past all the barbed wire and artillery barrage.
How well do you really think that a 3-4 year old game will sell compared to a 0-1 yr old game?
While the "I"m so sick of WWII games" is a valid complaint, it's quite whiney. If you're tired of WWII games, then stop playing them. Find a different genre to play. Find and install mods for the game. Or even better, do something more productive with your time.
What do you really want? A game based on the Korean war? The Chechnya conflicts?
Play some CoD4 and then hold your breath until Modern Warfare 2 is out.
Um, I'm not really in a position where I can...
something new now please!
I almost forgot, I'm getting sick of 'space marine' games, too. ODST is a bit of a change of pace, but seriously guys, let's have a new genre already.
Yes, yes YES YES BLOODY YES!
I am sick of WWII shooters being pumped out constantly. What makes it worse is that it always seems to be from the US point of view, forgetting that there was a rather large war in Europe before they arrived, and North Africa? Hello never see much of that.
Give us something new and interesting. Oh wait, there is. Osmosis, Braid, etc etc. Thank you for the indy developers giving us something different!
Yeah, some great ideas for games there! As for an FPS/RPG pirate game, yes please! ;) Another thing I've wanted for a long time now is a good FPS/RPG medieval game, say with elements from Oblivion, Thief, Dark Messiah of Might and Magic etc, but without any of the magic and mythology. Just plain old history. The closest I've found is Mount and Blade, chopping people down from horseback with a two-handed axe cheesecake!
for example i keep going back to Day of Defeat Source cos u just cant beat the thrill of a bolt action rifle... i think its the same reason i like Killing Floor every now and then.
The german guns like the k-98 versus the American Garand make for some awesome firefights but you can't rip the guns out of the setting cos it feels all wrong.
it might just be me though... Far Cry 2: i take the bolt action sniper rifle every time, Killing Floor: i take the lever action rifle every time, Day of Defeat: almost religiously play the Wehrmacht and take the k-98. i am royally screwed if they put something bolt-action in Left4Dead 2 :(
anyone else have bolt-action-fixation? ...i might start a forum thread on this.
No wait, forget i said that...
*ahem*
Joe, i feel really really sorry for you, and because i'm such a nice guy, i'll help you out. I'm willing to take your place in the bit-tech offices for a few months. I'll play all those nasty videogames for you, and i'll even write about what i thought of them. I'll even be kind enough to write the odd column. All i need is the attached paycheck. Waddaya say, huh?
Ok, more ontopic, i do agree with your point. Moreover, all WWII games seem to be terribly biased and overly focused on the whole Nazi = evul theme. As if the german footsoldiers you are shooting at were all puppy-murdering baby-eating seal-clubbing orcs. :(
However, because i'm not forced to play them by anyone, i'm mostly able to ignore them. Instead, when i want to shoot some stuff i play Crysis, COD4, Halo, Stalker, Dead Space, a bit of UT, or Left4Dead. All of those are great and completely Nazi-free. ;)
I basically behave like a proper consumer, which you never can because you get sent all these games for free. (poor, poor man. I am very serious about the offer you know, i'm just that much of a nice guy)
I wouldn't mind more WW2 games if we could have something that was a little more focussed on one theatre, say North Africa, through Italy and then to Germany, following one person/squad, rather than the CoD way of having a million people on different fronts.
oooooohhhhhh... too soon? ;)
people don't like to eat babies, murder puppies or club seals in a videogame
*ahem*
*points at Overlord 2*
Are you sure? And surely its better to do it in a videogame than in real life ;)
Hehe anyway I can totally follow you Joe.
Besides why do games have to be about shooting and killing people.. can't we all just get along???:D:)
At the end of the day IT'S A GAME.. why do we need a reason (such as a war) to go around killing people??
even thou a few have been done none to my liking. I can't understand why
the guys at cod or someone else hasn't exploited this era!!
Theres also becoming a rather large number of zombie games, some of them even in a WWII setting, which is concerning.
More pirate games is always good
:)
+1. Far Cry 2 was a pretty bad game IMHO, but a realistic FPS set in an African civil war could be very good, as well as raise some complex issues. Although I doubt child soldiers would be involved.
There are so many interesting themes in movies and novels that could probably make great games.
How about Mad Max? I think a Mad Max game would be epic. Make it sorta like Grand Theft Auto combined with "Freelancer". You start off with a car, and you can buy armor, upgrades, weapons, and all sorts of stuff like that, and go on missions and stuff.
Or why not Stephen King's "The Gunslinger"? It's a series where the main hero is this sort of immortal knight-errant, but with a gun instead of a sword, and he is on this sort of endless quest thingy. Doesn't have to have the plot, but the setting and characters from "The Gunslinger" would make a pretty interesting game.
People who play KoL would disagree with the last one, and perhaps the middle one. Although KoL does it in a cute and funny way.
Don't see much of a cute or funny way to do the first one. Eeeuw.
:O
This could actually (have) happen(ed)!
S.T.A.L.K.E.R. made in the Dunia engine, that'd be awesome.
Don't get me wrong: I like shoot-em-ups like Unreal Tournament or Quake, but mainly because of the surreal, over-the-top quality about them. Realistic depictions of wars give me the creeps. Anyone who wants a Medal of Honour should just sign up to the army for that lifelike HD surround-sound experience.
SO5WoLnOOlU
Developers need to pick a new war. I could go for some vietnam games but I dont think that is going to happen.
As some others have pointed out, there are many, many, many very interesting periods in history that would make great games: any one who has studied late Republican or early imperial Roman history would agree (really any period of Roman history in the right hands would make a great game). The life of Caesar? Incredibly complex and fascinating. So too the life of Alexander the Great. Either one in my mind would make a great FPS/RPG hybrid (seriously - I know how it would work, but no room to discuss it here. No scepticism, please).
Somewhat off-topic but hopefully the development of Dante's Inferno will lead to the conversion of more literature into games (no matter how much that particular game has discarded the themes of sin, repentance, faith, etc present in the original). The Odyssey? Great game waiting to happen. The Iliad? Maybe. The Aeneid, Don Quixote, Count of Monte Cristo, Nineteen Eighty-Four... the list is endless. And it is not necessarily a bad thing for a new take to be made on these (a la American McGee's Alice).
Bit more on topic but I consider it a greater problem that RPGs sit in almost two settings: fantasy (medieval kind with magic, etc) and sci-fi (Star Wars, Mass Effect, etc-kind). No matter how good they are, it gets a little tedious. I don't count Deus Ex in the sci-fi category as it was different enough to warrant being called original. One reason it is the best game of all time (please let it be remade...). I can't play Vampire the Masquerade Bloodlines any more - I've finished it about ten times. Everything is etched indelibly into my memory. Hopefully Alpha Protocol will be good.
(Apologies for the essay...)
id like to see a game set in south america. FPS guerilla warfare style
@person w/essay. 1984 would be an awesome game....as long as its done right
A truly excellently written post - +rep!
As for all those people talking about Vietnam or Korean War games, well there are already plenty of those. They're just mainly really, really bad and made from a purely American perspective. At least, the ones I've played have been.
That's the simple reason why we keep returning to WW2.
Far Cry 2 was beeing put down as racist because most of the opponents are black (cause it's okay to kill nazi's or russians but not black people Mkay?)
Call of Duty 2
Oblivion
Mass Effect
I would buy more games, but lately (Last 2-3 years) I am finding it hard to find a game that is interesting enough for me to want to pay out £35-£40 for it; They all seem like rehashes of previous games.
While this is not totally unavoidable as there are only so many genres to pick and choose from, they could at least not make them total carbon copies of what has gone before with a tweaked GFX engine.
WW2 games as mentioned in the OP are the worst offender, and there are so many of them currently, that it is becoming hard to find anything but these games grinning at you from the shelves, but this syndrome is not just limited to that type of game, just that they are the most obvious culprits due to their promiscuous ways.
Mass Effect is one of the few games recently that made me want to buy it, and I have enjoyed it hugely over the last few months (even though it is criminally short for something with RPG tendencies IMO) because it is not just another carbon copy game.
I feel that the reason I enjoyed Mass Effect so much was because of the plot (it had one for a start), some more story driven games with today's graphics engines to back them up (not a GFX engine with a weak plot tagged on to give the player a very shallow reason to be doing whatever they are currently supposed to be doing) would help tremendously in creating more varied, interesting, and satisfying games as far as I am concerned.
Have a look at Battleground Europe http://www.battlegroundeurope.com/ the graphics is so so but its a WW2 MMOFPS. The battle for a town/city can last for days wtih tanks, planes, aa and at guns, more than 150 on each side i can tell you that.
This mught just be what you need Joe. :D
I guess.. they re-enact it all the time though in full costume and everything
that monkey island remake on the cryengine looks good- I didn't care too much for the cartooney remake of the first one.. the voice acting was tops, couldn't have been better than that, but I found myself playing in the old format more than the new updated
they should make a emo game called cry of ritalin, that might make joe change his mind and go running back to the ww2 genre
I'm not sure, but I don't think I've ever heard of a reenactment in a Northern state. In quite a few Southern communities, people just haven't gotten past it yet, nevermind that the Civil War ended before they were even born. That the South still dwells on the war fuels a lot of jokes on Family Guy and elsewhere.
and as for pirates....
YARRR!!
heh
(also how awesome would it be, for a pirate game with really innovative sword fighting... guns are point and shoot so its easy to program, but how awesome would it be to have complex theatrical sword fights in games??)
this post is win on large variety of levels. I applaud you sir.
MONEY!
It's ok to ruin a franchise like fallout because of money. And them claiming they sold more than the previous ones combined.
They make WWII games because it sells good. Pirates? I would love to see one, but i really don't think it will sell well.
Actually what I can't see anymore is FPS's... WWII, in future, or anything like that. The only one i really care about is L4D because of the multiplayer. Period.