Thoughts from AMD's GPU Technology Conference
Posted on 29th Jan 2010 at 11:08 by Richard Swinburne with 6 comments
For the most part, we've covered AMD's position on a lot of topics in our interview with Richard Huddy, AMD Worldwide Developer Relations Manager, so we didn't feel the need to reiterate them again.
That's not the only reason why I've opted for this blog post, though; the second reason is that I feel AMD runs out of steam once it covers DirectX 11 and Eyefinity, and that its "open" attitude might appear noble but it's covering up for other inadequacies.








