Posted on 12th Jun 2014 at 08:53 by Matthew Lambert with 28 comments
If you've been keeping up with our Computex 2014 coverage
, you'll know that we saw a whole host of companies keen to show off their latest and greatest products, including numerous ones that are yet to be released. I thought it would be interesting to open a discussion about the products that stood out most to me – let me know if you agree or disagree with my picks.
Posted on 6th Jun 2014 at 10:10 by Rick Lane with 38 comments
Last year I interviewed Ken Silverman, creator of the Build engine (used in games like Duke Nukem 3D and Shadow Warrior) as part of a monthly article series I write in Custom PC about graphics engines. While preparing for the interview, I read through his timeline for the engine's development, which is published on his website. Amid all the technical jargon and details of publisher deals was the simple line "Finally added SLOPES!"
It stood out because whereas so much of the information was factual and to the point, this entry conveyed more emotion; a strong sense of both relief and achievement. I asked him what the big deal was, and he responded thus: