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What We're Playing: Game of Thrones & Warhammer Invasion

Posted on 27th Sep 2012 at 09:31 by Paul Goodhead with 3 comments

Paul Goodhead
A little while ago we took a gander at a couple of board games that we’d been playing recently, and both were pretty obscure titles. This week we’ve got a look at another two games, both of which are from IPs that you should recognize. Let the games begin.

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When should game servers be retired?

Posted on 20th Sep 2012 at 10:30 by David Hing with 34 comments

David Hing
Modern game production dictates that everything released must have multiplayer functionality, regardless of development budgets and how appropriate a multiplayer feature might be to a particular title. Although this trend is a headache for many a developer, it can also be a heartache for those who end up becoming particularly attached to a game's multiplayer option as sadly, these features have no guaranteed permanence.

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What to do when hardware goes wrong

Posted on 20th Sep 2012 at 08:01 by Antony Leather with 34 comments

Antony Leather
Anyone who's built a PC themselves or owned one for long enough has undoubtedly had moments that made them question their hobby. Random crashes, complete failure, even smoke and flames are usually part of the course as far as being a PC enthusiast goes (thankfully random crashes are rare these days, complete failure even more so and it's been years since we've smelt the sickly-sweet smell of burned silicon.)

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The world of unknown games

Posted on 12th Sep 2012 at 07:49 by David Hing with 13 comments

David Hing
Slouching awkwardly against one of the hand rails on the train during my daily commute the other week I found myself captivated by a gentleman sat in my line-of-sight playing something on his iPad. Until his gaze flicked up causing me to nonchalantly drift my eyes away and pretend I was just glaring at everything in the carriage like a normal person and not just him, I had been transfixed by whatever it was that he was playing because of one simple fact: I had no idea what it was.

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The decline of memory challenges in games

Posted on 11th Sep 2012 at 07:52 by Ben Mansell with 25 comments

Ben Mansell
“You fight like a dairy farmer...”

Anyone who has played Monkey Island, and even a fair few who haven’t, will immediately know the correct response is “How appropriate, you fight like a cow”. Insult swordfighting is one of the most famous examples of a gameplay mechanic which has utterly fallen out of fashion in recent years: memory challenges.

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What We're Playing: Evo & Memoir '44

Posted on 6th Sep 2012 at 09:27 by Paul Goodhead with 3 comments

Paul Goodhead
While online multiplayer is great, sometimes there isn’t a substitute to simply having a few friends round, opening a case of beers and playing some board games. Here’s a look at a pair of games we’ve been playing recently, and our thoughts on whether they're worth a punt or not.

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The incompetent thief

Posted on 4th Sep 2012 at 07:22 by David Hing with 26 comments

David Hing
When Adam Jensen's first act as a freshly augmented trans-human super-spy was to nonchalantly squat-walk into the storage area of a building site and knock over a pile of construction supplies, alerting the nearby patrolling guards to his location, I realised I'd been here before.

As he hopped around with one foot lodged in a bucket proclaiming "I never asked for this" at the bemused mercenary who had come to investigate, the pattern unravelled itself before my eyes. In every game that gives me the chance, I always end up playing the stealthy option. Badly.

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AMD Radeon R9 285 Review feat. Powercolor

AMD Radeon R9 285 Review feat. Powercolor

AMD today launches the R9 285, equipped with the new Tonga GPU and set to...
Mod of the Month July 2014 in association with Corsair

Mod of the Month July 2014 in association with Corsair

We've picked six of the best in-progress projects - vote for your favourite

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