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First video and pictures of 3DMark 11

Posted on 24th May 2010 at 18:57 by Alex Watson with 29 comments

Alex Watson
As we reported a few days ago, Futuremark is back with a new benchmark, 3D Mark 11. The official site is now live, and features pictures and a preview video.

According to Futuremark's YouTube page, "3DMark 11 uses a native DirectX 11 engine which makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading."

You can see it in action in a video which features a pair of MSI-branded submarines floating underwater - embedded after the jump.



It looks pretty spectacular - there's lots of attention paid to lighting, but what caught my eye was the rusted and barnacle encrusted steel valves; it looks like an excellent combination of technologies such as tessellation and normal mapping to provide a real feeling of ageing material.

The YouTube page also confirms that "there will be a free edition that allows unlimited runs available at launch" and that we'll first be able to see it running at the Computex trade show in Taipei at the start of June - Rich, Harry and myself will all be there, so we'll be sure to let you know what it looks like!

29 Comments

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smc8788 24th May 2010, 20:03 Quote
You mean it's not a renamed version of Shattered Horizon?


Sorry, someone was bound to say it so it might as well be me
cgthomas 24th May 2010, 20:40 Quote
looks pretty impressive, tessle that vessel
HourBeforeDawn 24th May 2010, 20:59 Quote
ugh talk about missing some details unless this isnt the final release because they are missing the prop wash from the rotors... but other then that it looks great.
Guinevere 24th May 2010, 21:03 Quote
It's the undersea drilling rig "Deepcore" from the movie "The Abyss", I would now that anywhere, I once modeled and raytraced the damn thing. Interestingly, the set from the movie is still more or less in one piece: http://upload.wikimedia.org/wikipedia/en/8/85/Deepcore.jpg
Pete J 24th May 2010, 22:53 Quote
I don't know if everyone saw it but I think there was a little bit of advertising in there. Unfortunately it went too fast for me to see the name of the sponsoring company - I think it was Asus?
smc8788 24th May 2010, 23:03 Quote
Quote:
Originally Posted by Pete J
I don't know if everyone saw it but I think there was a little bit of advertising in there. Unfortunately it went too fast for me to see the name of the sponsoring company - I think it was Asus?

No I don't think so. There was an M, S and an I in there I think.

ISM maybe? Never heard of them.
PhoenixTank 24th May 2010, 23:43 Quote
Quote:
Originally Posted by HourBeforeDawn
ugh talk about missing some details unless this isnt the final release because they are missing the prop wash from the rotors... but other then that it looks great.
Not to be a smartass, but it does say "Work In Progress" at the top. Looks pretty good overall. Not sure if I'd bother to upgrade from Vantage, though.
Pete J 24th May 2010, 23:47 Quote
Quote:
Originally Posted by smc8788
ISM maybe? Never heard of them.
Best not trust them, just to be safe. I don't want no-name gear in my rig.
Jamie 25th May 2010, 00:00 Quote
Someone has discovered the lens flare effect!
Star*Dagger 25th May 2010, 04:49 Quote
Awesome, and yeah, I look forward to the Dx11 version of this years FPS magnum opus, Shattered Horizon.
DX11 is brilliant because it not only allows you to view it in DX11 glory, but Dx10, 10.1 and even the ancient dx9.

Cheers,
S*D
Bindibadgi 25th May 2010, 04:57 Quote
Don't worry SD, Futuremark has reseved a server just for you to download it when it's available. ;)

Q: Will you buy another PC to have it running all day every day, beside you, keeping you warm? :)
kylew 25th May 2010, 05:28 Quote
Quote:
Originally Posted by HourBeforeDawn
Ugh talk about missing some details, unless this isn't the final release. because they are missing the prop wash from the rotors... but other thAn that it looks great.

Looks like you missed the huge "work in progress" across the upper half of the video, Mister Details.
Chaos_Engine 25th May 2010, 10:17 Quote
All these extra effects should at least stretch our gear a little... looks amazing though
lacuna 25th May 2010, 11:08 Quote
Quote:
Originally Posted by Bindibadgi
Don't worry SD, Futuremark has reseved a server just for you to download it when it's available. ;)

Q: Will you buy another PC to have it running all day every day, beside you, keeping you warm? :)

It must suck when even the BT staff start ripping the piss out of you...
Bindibadgi 25th May 2010, 11:12 Quote
Quote:
Originally Posted by lacuna
It must suck when even the BT staff start ripping the piss out of you...

We've been doing it since the game launched. It's become an in-office joke :D
wuyanxu 25th May 2010, 11:18 Quote
free unlimited runs. excellent :D

with tessellation, i think we'll see Fermi taking a huge lead in this benchmark.
l3v1ck 25th May 2010, 12:56 Quote
So far Fermi has got a kicking, but I wonder if it'll do better when we start to get games that require high levels of tessellation to look that good.
Certainly I think tessellation is the future of getting games to look better.
Ending Credits 25th May 2010, 13:18 Quote
Quote:
Someone has discovered the lens flare effect!

The vignetting is pretty nice though.
phantombudgie 25th May 2010, 14:27 Quote
Quote:
Originally Posted by Bindibadgi
Don't worry SD, Futuremark has reseved a server just for you to download it when it's available. ;)

Q: Will you buy another PC to have it running all day every day, beside you, keeping you warm? :)

Yup, the old gas boiler is inefficient, costs thousands to replace, so I may save some cash and use a GTX 480 instead!
HourBeforeDawn 25th May 2010, 23:33 Quote
Ya but thats a pretty big thing to miss even in a work in progress stage something like that needs to be coded at the beginning of the design for all the various factors prop wash effects, most likely they just flat out missed it.
Rocket_Knight64 26th May 2010, 00:05 Quote
Quote:
Originally Posted by HourBeforeDawn
Ya but thats a pretty big thing to miss even in a work in progress stage something like that needs to be coded at the beginning of the design for all the various factors prop wash effects, most likely they just flat out missed it.

Maybe. Or maybe its going to be done via compute shaders and not ready yet? It would be a good example for thier use.
PQuiff 26th May 2010, 11:44 Quote
Pfaaaa.....Relistic?

Wheres the floating turds, used condoms, tampons and other nasties? Oh wait its not the british coast?

Looks like it could be new pc time.
Pete J 26th May 2010, 12:28 Quote
Quote:
Originally Posted by PQuiff
Wheres the floating turds, used condoms, tampons and other nasties? Oh wait its not the british coast?
Eugh, don't remind me! I used to SCUBA dive in British waters.
Mentai 26th May 2010, 12:36 Quote
Lol new PC for a benchmark. 3dmarks barely run at all on current gen hardware anyway, upgrade next generation I say.
Phil Rhodes 26th May 2010, 14:44 Quote
You really do start questioning the necessity of software 3D packages like Max and Blender at this point...
ZERO <ibis> 27th May 2010, 20:20 Quote
So will I need 4 way 480 sli to get 60fps on this at max!? From the looks maybe...

But holy crap if you think about it this is what some games will be looking like in a few years. Just amazing.
nicae 29th May 2010, 05:26 Quote
Wow that's great music directX 11 will bring us! Can't wait!
outlawaol 29th May 2010, 09:01 Quote
Quote:
Originally Posted by Jamie
Someone has discovered the lens flare effect!

Surely JJ Abrams is behind this - It did feel kinda like Star Trek: Underwater to me....

Looks good, surely it'll make my current rig look like a piece of crap - as usual.
enciem 29th May 2010, 09:24 Quote
Quote:
Originally Posted by cgthomas
looks pretty impressive, tessle that vessel

It might be the hangover but that made me laugh. Hope they get rid of the dead Physx.
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