First video and pictures of 3DMark 11
Posted on 24th May 2010 at 18:57 by Alex Watson with 29 comments
According to Futuremark's YouTube page, "3DMark 11 uses a native DirectX 11 engine which makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading."
You can see it in action in a video which features a pair of MSI-branded submarines floating underwater - embedded after the jump.
It looks pretty spectacular - there's lots of attention paid to lighting, but what caught my eye was the rusted and barnacle encrusted steel valves; it looks like an excellent combination of technologies such as tessellation and normal mapping to provide a real feeling of ageing material.
The YouTube page also confirms that "there will be a free edition that allows unlimited runs available at launch" and that we'll first be able to see it running at the Computex trade show in Taipei at the start of June - Rich, Harry and myself will all be there, so we'll be sure to let you know what it looks like!