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Does Sony Still Matter?

Posted on 31st May 2009 at 12:33 by Alex Watson with 48 comments

Alex Watson
The first time I went to Japan, in Spring 2002, the Sony Building was high up on my list of places to visit. Six floors of space set in a classic 1960s skyscraper in Tokyo’s wealthy Ginza district, the Sony Centre is a showcase for the company’s brand, image and values, as well as its new technologies and products.

When I visited, dark, moodily lit corridors swept me to an audio playback lounge with towering speakers, rooms full of astoundingly slim laptops, and of course, saving the best till last, there was a pen full of yapping AIBOs to watch.

Despite the fact I’ve been back to Japan several times since then, I’ve never returned to the Sony Building. I enjoyed my visit a lot, but each time I’ve been in Tokyo, a visit there has seemed less relevant, less necessary, less worthwhile. It struck me that perhaps this says something about Sony itself, and makes me wonder whether it’s true to say that Sony doesn’t matter anymore.

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My Garry's Mod Gallery

Posted on 28th May 2009 at 13:49 by Joe Martin with 10 comments

Joe Martin
I've not really got much to say this week as, between Bionic Commando and Order of War this has been a pretty boring week for me, truth be told. I've spent most of my time playing through Clive Barker's Undying again and realising it wasn't as good as I remembered and playing Garry's Mod 10.

Garry's Mod 10, or GMod, for those not in the know began life as a small mod for Half-Life 2 that allowed you to fiddle about with the game physics. Over time it evolved and grew, with new tools getting added in along the way until it ended up as it is now - a commercial product that's the video game equivalent of a Lego set.

Garry's Mod 10 is, to me, the ultimate sandbox game. You can do anything. You can create anything. You can manipulate ragdolls however you want - which isn't always a good thing. You can weld items together, add rockets, wheels, ropes, pulleys and balloons. You can literally make anything from sculptures to rocket-powered mecha robots.

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Can I Go Solo With Windows 7?

Posted on 27th May 2009 at 12:25 by Antony Leather with 27 comments

Antony Leather
Have you tried Windows 7 yet? One of my plans for the bank holiday was to do one of my bi-yearly reinstalls of Windows to clear out the crap and maybe try a different RAID setup. I'd been running XP for a while after I gave up on dual booting it and Vista, dumping the latter because I didn't really play any DX10 enabled games, got thoroughly peeved with its clunky interface and interfering antics compared to XP, even after SP1, and, well XP was all I needed really. I guess I'm just set in my ways when it comes to operating systems.

However, given that the recently announced Windows 7 RC1 will stay operational till next year, I thought I'd give it a stab hearing glowing reports and also the fact I could get a 64bit version to make use of my new 4GB of RAM to help with the pretty demanding photo editing I've been doing recently which saw my 2GB RAM all used up. The question is, could I get away with using it alone or would I need to dual boot with XP again? Maybe I'd even be sick of it within 30 minutes like I was with Vista. This is a bit of a risk too as it's a release candidate but I was inclined to believe the glowing reports it had received and went for it.

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Why We Need New Nvidia Chipsets

Posted on 26th May 2009 at 10:32 by Richard Swinburne with 22 comments

Richard Swinburne
Are Nvidia motherboard chipsets significant anymore? Do we need them? A simple pair of questions, but doubtless they'll receive a mixed response.

If we hark back to the days of VIA, innovating with its SDRAM Pentium 4 chipsets, while Intel was pushing expensive RDRAM chipsets, and then offering the highest performance DDR chipsets, it's clear that third party chipsets have played an important role in helping PC builders get the best deal and best performance. Nvidia itself made significant contributions - nForce 2 supplanted VIA's DDR2 chipsets, and then of course came the reintroduction of SLI, which owned the market for a while.

How things change. VIA gradually became reduced to mainstream, then niche chipsets for its own CPUs. Unfortunately for Nvidia, it is going in the same direction. The 9400M might be made sexy by the 'Ion' name, but it's a low end chipset and arguably has only a limited life until Intel Pineview launches and brings graphics all on-CPU.

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Series 3, Episode 2 - Netbooks, SSDs and Intel is fined £948 million

Posted on 23rd May 2009 at 16:35 by Podcast with 8 comments

Podcast
Episode 2 of Series 3 of the all new combined Custom PC and bit-tech podcast is here. CPC Editor Alex, Deputy Editor James are joined by bit-tech’s Richard and Joe. The main topic of discussion is of course the massive £948 million fine the EU has imposed on Intel, along with AMD’s most recent attempt at a netbook, and the fact that it looks like time has finally been called on Duke Nukem Forever.

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What makes a game a game?

Posted on 22nd May 2009 at 12:30 by James Gorbold with 8 comments

James Gorbold
This week I've performed a stop and search patrol in downtown Baghdad, escorted a convoy of trucks through Basra and taken part in a heliborne assault on a Taliban stronghold in Afghanistan.

Fortunately I didn’t get a scratch though, as contrary to the rumour going round the office I haven’t signed up for a tour of duty with a mercenary company - I’ve been taking part in these real-world conflicts on my PC using VBS2.

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Do Overclocking Tournaments Work?

Posted on 21st May 2009 at 14:23 by Richard Swinburne with 34 comments

Richard Swinburne
I'm confused.

I admire the people that take part in overclocking tournaments but I fail to understand why so much money is plowed into them by big hardware companies, presumably keen to use the event as a marketing tool.

Gigabyte has its Gigabyte Open Overclocking Championship (GOOC), MSI has MOA, and Asus and DFI have also had a stab at running their own events, and I'm curious to understand if you, the readers, follow them, takes note of what happens and even cares?

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Will Windows 7 really cost more than Vista?

Posted on 20th May 2009 at 11:52 by Tim Smalley with 30 comments

Tim Smalley
While Darren Ward, Director of Product Management for Dell’s Business Client Product Group, has said that Microsoft is likely to charge more for Windows 7 licences than it did for both Windows Vista and Windows XP, I’m not 100 per cent convinced that it'll affect consumers in quite the same way it does OEMs.

I would be quite surprised if the price increase is as widespread as implied by Ward’s statements – many commentators seem to think he means that every version of Windows 7 will be more expensive, but I think it’s likely to affect a smaller subset of potential Windows 7 adopters.

It’s important to understand the context in which the news was reported because I think that it makes quite a difference to what Ward actually said.

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Graphics Bargains Ahoy

Posted on 19th May 2009 at 11:15 by Antony Leather with 8 comments

Antony Leather
Are you in the market for a new graphics card? Well, for the first time in quite a while, there are some great deals to be had. While the ATI Radeon HD 4770 and Nvidia GeForce GTX 275 are good deals, in the past I've rarely bought new hardware as soon as it’s released. What I've tended to do is wait for new releases and then look at older, high-end hardware, as prices tend to tumble.

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Games I Own: Atmosfear The Video Board Game

Posted on 18th May 2009 at 10:29 by Joe Martin with 17 comments

Joe Martin
The usual joke computer game journalists make about board games is that it’s good to have a few around in case there’s a power cut and your handheld is out of battery, but other than that why bother? It’s a joke I’ve made before when the topic has come up, but the reality is that I love board games. It isn’t cool to say so, but board games are cool.

Board games were a huge part of my childhood. I come from a family of seven and my mum worked nights, which meant we often had to be quiet during the day; of course board games were a significant part of my childhood. My dad would even make up little alternate reality games where we’d run around in the woods, solve ancient riddles and search for ‘hidden’ things, with the final ‘treasure’ usually being a board game for us all.

I can still remember fighting my brother, who was wearing a huge papier machie helmet to make him look like a centaur, with a wooden broadsword over a ‘treasure chest’ containing The Legend of Zagor boardgame. That particular ARG went on throughout all the summer holidays…but now I’m getting off track.

The point is: one of my favourite board games growing up was Atmosfear: The Video Board Game. It was a horror-themed game for up to six people where players had to go round a graveyard collecting keys as fast as possible. The game came with an accompanying VHS video, so you played in front of a TV which had a clock counting down on it and you’d collect Time cards that told you to do certain things at certain times. You had one hour to get six keys and escape the cemetery or the Gatekeeper would claim your soul.

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