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Roy Taylor on game physics, AI & piracy
Author:
Tim Smalley
Published:
25th September 2008
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1 - Using physics to improve gameplay
2 - Using advanced AI to make games more immersive
3 - Getting physics into more games
4 - DirectX 11 and PC Gaming Alliance
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Roy Taylor on game physics, AI & piracy
We managed to catch up with Roy Taylor, Nvidia's vice president of content relations and head of the marketing sub-committee for the PC Gaming Alliance, to talk about some of the challenges PC gaming faces over the next few years.
http://www.bit-tech.net/bits/2008/09/25/roy-taylor-on-physics-ai-making-games-fun/1
Back to the Article
1 - Using physics to improve gameplay
2 - Using advanced AI to make games more immersive
3 - Getting physics into more games
4 - DirectX 11 and PC Gaming Alliance
Comments (14)
Email to a friend