Published on 11th November 2007 by
Originally Posted by capnPedroI don't know who this Mark Rein character is, but is there any reason you seem quite condescending and insulting towards him in your writeup, Joe? :p
Originally Posted by EOCF TimBasically if you want to know anything about the PC version, ask somebody else. Perhaps that's why he's so enthusiastic about PS3, cuz he doesn't know anything about the PC version. Crazy. Should have asked him why the Demo looked so crappy compared to the screenshots we've had for ages.
Originally Posted by Mark Rein[M&K support is] cool because it's there if you want it, but I don't think many people do.
Originally Posted by MentaiWouldn't that be cause the demo was only released with textures up to medium quality? Although having said that, I remember when they were doctering Unreal 2 screenshots.
I feel like Marks job is simply to go out and hype his products, which he doesn't do particually well. In Every interview I've read over the last few years he has known next no technicalities about the game (kinda important when you're dealing with the UT PC community), and has overhyped all games remotely related to his companies tech (yeah Bioshock won a BAFTA, so did Wii Sports...) And then he doesn't even overhype well, what with the straight out lies about parts of the game that must have been conceptual at the time (warfare at E3 a few years ago was much more epic than what it is today), the shoddy release dates (E3 06, the game would Definitely be out well before March 07), and his it'll be done when it's done policy, which excuses the late release date except for the fact that the last couple of UT's were released too early. There should have been no UT2003, which was essentially an unfinished UT2004. UT3 for PC went gold a week after the beta demos release, which makes me think the huge number of interface issues people had haven't been addressed, nor the few major bugs (the camera is above the head of the player at this stage, meaning if you are peeping over a wall, the shots you fire hit other players, however they cannot see you to shoot back).
*Sigh, I hope I'm wrong in my criticisms. I've been a huge fan of the UT series, however, Epic seems to be more orientated towards consoles and turning the PC version into a port. I can't understand this, the issues people had with the beta demo were perfectly reasonable. Things like only being able to set your mouse sensitivity to single digits instead of fine tuning it have been confirmed to be unchanged in the final version. Sure you can edit the ini, but why should you have to for a setting like this? It was available in previous versions of UT, why remove it now (along with nearly every graphical setting)? I suppose I should be getting used to this dumbing down by now being a PC gamer, but it just hurts that my favourite fast paced shooter is getting seemingly shafted at the final moment because they're concentrating on the PS3/Xbox360. It was the one game I wanted to be left untouched :(
Oh and Bioshock is a great game, however it's BAFTA is the last thing I'd mention about it. BAFTA's are just kind of... shameful :D
Originally Posted by Cupboard
Is Omega Sektor still looking good now that is has been open for a bit, or is is starting to get a bit tatty?
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