Published on 10th June 2005 by
Originally Posted by rog27This is an ATI marketing guy...he is full of sh*t.
Originally Posted by rog27It is also worth noting that RSX is NOT the same as the PC-based NVidia Architecture. The shaders, while not unified, are different from (and much, much more powerful and efficient) than any shaders that have ever been used before. Hardware shaders (unlike software driven unified drivers found in ATI's pipelines), while less flexible, are many times more powerful than their software counterparts. And the reason ATI feels the future will be unified is because Microsoft is a Monopoly and will write the Direct X software to support their new partner in crime, not because it's the best way. The Memory architecture on the RSX is also unified, similar to Microsoft and ATI's new offering. Truth be told, ATI is a much weaker, slower (maybe slightly more flexible) GPU.
This is how the article should have read:
"The XBOX 360 will certainly be slower and less powerful than the PS3." Because, let's face it everyone, logic tells us it will be this way.
Originally Posted by rog27"PS3 will most certainly be slower and less powerful"
Originally Posted by bigzHi and welcome to the forums...
FWIW, G70 and RSX are from the same parent architecture.
Originally Posted by rog27These have been alluded to by Ken himself (too lazy to find the article now...but its on Gamespot or IGN). The additions have not been clearly defined, I'm guessing because they afford some kind of competitive advantage.
Originally Posted by Da Degoor disadvantage. By your own logic, the same people you're bashing for ATi you're now using as a reference for NVidia. ;)
Just thought I'd throw that out there...I'm not stating an actual opinion of one being better than another (I agree with taco), so no flames please. ;)
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
31st May 2016
27th May 2016
26th May 2016
© Copyright bit-tech